Ntn Buzztime Inc (NTN): Dave Brian Miller , SVP Marketing of Ntn Buzztime Inc purchased 50,000 shares on May 17, 2016. The Insider buying transaction was reported by the company on May 18, 2016 to the Securities and Exchange Commission. The shares were purchased at $0.17 per share for a total value of $8,433.00 , the company said in a SEC Form 4 Filing.
Other Insider transactions have been reported by the company according to SEC Form 4, on Mar 16, 2016, Allen Wolff (CFO) purchased 15,000 shares at $0.19 per share price.On Mar 16, 2016, Ram Krishnan (CEO) purchased 15,000 shares at $0.19 per share price.Also, On Jun 24, 2015, Steve Mitgang (director) purchased 15,000 shares at $0.42 per share price.On Jun 19, 2015, Paul Yanover (director) purchased 40,000 shares at $0.25 per share price.
NTN Buzztime Inc (NTN) witnessed a volatile trading activity on Thursday May 19, 2016 and eventually ended flat at 0.00% or 0 points without letting the bulls or bears take much advantage. The trading began at $0.193 and reached the intraday high at $0.21. The bulls started the profit booking and pushed the shares to intraday low of $0.171. The trading session was marked by a volume range of 1,36,635 shares exchanging hands. The 52-week high of the shares is $0.59 and the 52-week low is $0.0958. The market cap of the company stands at $18 M and there are 9,24,39,174 shares in public circulation.
NTN Buzztime Inc. provides an entertainment and marketing services platform for hospitality venues that offers games events and entertainment experiences to their patrons. The Company’s entertainment system enables players to interact at the venue and it also enables competition between venues referred to as multiplayer gaming. The Company generates revenue by charging subscription fees for its service to its network subscribers by leasing equipment including tablets used in the Company’s BEOND platform and the cases and charging trays for the tablets to certain network subscribers by hosting live trivia events by selling advertising aired on in-venue screens and as part of customized games and directly from consumers who pay to play or use the an arcade and a digital music jukebox which it offers via BEOND platform. The Company owns a range of brands which include the Buzztime Playmaker Mobile Playmaker BEOND Powered by Buzztime and Play Along.