The short interest in Glu Mobile (NASDAQ:GLUU) has declined from 18,579,205 on May 31,2016 to 17,902,834 on June 15,2016. The change was measured at 676,371 shares or 3.6%. The leftover shorts were 17.8% of the floated shares. The days to cover are 16, given the average daily volume of 1,149,947 shares. The information was released by Financial Industry Regulatory Authority, Inc (FINRA) on June 24th after market close.
Glu Mobile (NASDAQ:GLUU): The stock opened at $2.26 on Friday but the bulls could not build on the opening and the stock topped out at $2.33 for the day. The stock traded down to $2.18 during the day, due to lack of any buying support eventually closed down at $2.32 with a loss of -2.93% for the day. The stock had closed at $2.39 on the previous day. The total traded volume was 3,944,158 shares.
The company shares have dropped -61.90% from its 1 Year high price. On Jul 17, 2015, the shares registered one year high at $6.49 and the one year low was seen on Feb 3, 2016. The 50-Day Moving Average price is $2.35 and the 200 Day Moving Average price is recorded at $2.71.
Stocks of Glu Mobile (NASDAQ:GLUU) rallied by 0.87% during the past week but lost 2.93% on a 4-week basis. In the past week, the company has outperformed the S&P 500 by 2.54% and the outperformance has advanced to 0.01% for the last 4 weeks period.
Glu Mobile Inc. develops, publishes and markets a portfolio of games. The Company offers games to a cross section of users of smartphones and tablet devices who download and make purchases within its games through direct-to-consumer digital storefronts, such as the Apple App Store, Google Play Store and Amazon Appstore, among others. The Company creates games based on its own brands, including Blood & Glory, Contract Killer, Deer Hunter, Diner Dash, Eternity Warriors, Frontline Commando, Gun Bros and Heroes of Destiny. The Company also creates games based on third-party licensed brands, including Kim Kardashian: Hollywood, Robocop: The Official Game, and Hercules: The Official Game, as well as its own branded games that incorporate third-party licensed brands, properties and other content, such as Racing Rivals and Tap Sports: Baseball. It released around 16 free-to-play games. It has around eight global studios that create and develop its games.