Shares of Hasbro (HAS) Rally 0.93%

Hasbro (HAS) : During the past 4 weeks, traders have been relatively bearish on Hasbro (HAS), hence the stock is down -4.1% when compared to the S&P 500 during the same period. However, in the past 1 week, the selling of the stock is down by -0.55% relative to the S&P 500. The stock has continued its bullish performance both in the near-term and the medium-term, as the stock is up 0.93% in the last 1 week, and is up 0.09% in the past 4 weeks. Buying continues as the stock moves higher, suggesting a strong appetite for the stock. The stock has recorded a 20-day Moving Average of 1.32% and the 50-Day Moving Average is 0.32%.

Hasbro (NASDAQ:HAS): During Fridays trading session, Bulls were in full control of the stock right from the opening. The stock opened at $85.40 and $84.92 proved to be the low of the day. Continuous buying at higher levels pushed the stock towards an intraday high of $85.74. The buying momentum continued till the end and the stock did not give up its gains. It closed at $85.50, notching a gain of 0.28% for the day. The total traded volume was 1,418,569 . The stock had closed at $85.26 on the previous day.


The company Insiders own 11.8% of Hasbro shares according to the proxy statements. In the past twelve weeks, the net percent change held by company insiders has changed by -8.05% . Institutional Investors own 80.7% of Hasbro shares. During last six month period, the net percent change held by insiders has seen a change of -13.73%. In a related news, The Securities and Exchange Commission has divulged that Billing Duncan, officer (EVP, Chief Gbl Ops & Bus Dvpmt) of Hasbro Inc, had unloaded 3,514 shares at an average price of $87.27 in a transaction dated on May 26, 2016. The total value of the transaction was worth $306,667.

Hasbro, Inc. (Hasbro), through its wholly owned Hasbro Studios LLC (Hasbro Studios), creates entertainment brand storytelling across mediums, including television, film and among others. Its brand blueprint involves re-imagining, re-inventing, and re-igniting its owned and controlled brands, and imagining, inventing and igniting new brands, through toy and game innovation, immersive entertainment offerings, including television programming and motion pictures, and a range of products, ranging from traditional to digital. The Company markets its brands under product categories, which include boys, games, girls and preschool toys. The Companys business operations include United States, Canada, International, Entertainment and Licensing. Its global operations include arranging product manufacturing and sourcing for the United States and Canada and International operations. Its brands include LITTLEST PET SHOP, MONOPOLY, MY LITTLE PONY, NERF, PLAY-DOH and TRANSFORMERS.

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