World Wrestling Entertainment (WWE) Releases Earnings Results, Misses Expectations By $-0.02 EPS

World Wrestling Entertainment (WWE) reported quarterly earnings results on Thursday, Jul-28-2016. The company reported $0.01 earnings per share for the quarter, missing the analyst consensus estimate by $-0.02. Analysts had a consensus of $0.03. The company posted revenue of $199.00 million in the period, compared to analysts expectations of $182.56 million. The company’s revenue was up 32.5% compared to the same quarter last year. During the same quarter in the previous year, the company posted $0.07 EPS.

World Wrestling Entertainment opened for trading at $19.58 and hit $20.38 on the upside on Thursday, eventually ending the session at $19.75, with a gain of 0.05% or 0.01 points. The heightened volatility saw the trading volume jump to 7,19,658 shares. Company has a market cap of $1,500 M.

Investors should note that on Jul 21, 2016, World Wrestling Entertainment announced a cash dividend of $0.1200. The company’s management has announced Sep 13, 2016 as the ex-dividend date and fixed the record date on Sep 15, 2016. The payable date has been fixed on Sep 26, 2016.

In a different news, on Jun 8, 2016, Kevin Dunn (Executive Producer & Chief Glo) sold 40,000 shares at $18.02 per share price. According to the SEC, on Dec 3, 2015, Stephanie Levesque (Chief Brand Officer) sold 49,733 shares at $17.30 per share price. On Aug 21, 2015, Michael J. Luisi (President, WWE Studios) sold 25,000 shares at $20.75 per share price, according to the Form-4 filing with the securities and exchange commission.

World Wrestling Entertainment Inc. (WWE) is a media and entertainment company. The Company is involved in the sports entertainment business. The Company develops content through network television online and its live events. The Company operates in 10 segments: Network Television Home Entertainment Digital Media Live Events Licensing Venue Merchandise WWEShop WWE Studios and Corporate and Other. Its network segment includes its pay-per-view business. Its WWE Network is available approximately in 170 countries and territories. The Company’s television programs are viewed in over 170 countries and 35 languages across the world. The Company’s home entertainment titles are sold through retailers as well as subscription and transactional on-demand outlets. WWE also markets and distributes content and digital products and sells online advertising. WWE’s venue merchandise segment is involved in designing sourcing marketing and distributing of various branded products.

World Wrestling Entertainment

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