Hasbro (HAS): $7.01 million was the positive money flow into the stock on Monday and the up/down ratio of ticks was also in favor of the bulls at 1.81. The value of trades done on upticks was $15.67 million, whereas, trades done on downticks were valued at $8.66 million. Money flows are calculated as the dollar value of composite uptick trades minus the dollar value of downtick trades. large traders, also sometimes called as the smart money, block traded $6.86 million worth stocks on upticks, which is a bullish indication. The money flow in block trades was $6.86 million. Hasbro (HAS) fell $0.43 traded at $82.42, a change of -0.52% over the previous day. The stock is 0.65% for the week.
Shares of Hasbro Inc. appreciated by 0.06% during the last five trading days but lost 3.73% on a 4-week basis. Hasbro Inc. has dropped 3.69% during the last 3-month period . Year-to-Date the stock performance stands at 23.7%.
Hasbro (NASDAQ:HAS): The stock opened at $82.41 on Monday but the bulls could not build on the opening and the stock topped out at $82.75 for the day. The stock traded down to $81.66 during the day, due to lack of any buying support eventually closed down at $81.79 with a loss of -0.76% for the day. The stock had closed at $82.42 on the previous day. The total traded volume was 734,001 shares.
In a related news, The Securities and Exchange Commission has divulged that Billing Duncan, officer (EVP, Chief Gbl Ops & Bus Dvpmt) of Hasbro Inc, had unloaded 3,514 shares at an average price of $87.27 in a transaction dated on May 26, 2016. The total value of the transaction was worth $306,667.
Hasbro, Inc. (Hasbro), through its wholly owned Hasbro Studios LLC (Hasbro Studios), creates entertainment brand storytelling across mediums, including television, film and among others. Its brand blueprint involves re-imagining, re-inventing, and re-igniting its owned and controlled brands, and imagining, inventing and igniting new brands, through toy and game innovation, immersive entertainment offerings, including television programming and motion pictures, and a range of products, ranging from traditional to digital. The Company markets its brands under product categories, which include boys, games, girls and preschool toys. The Companys business operations include United States, Canada, International, Entertainment and Licensing. Its global operations include arranging product manufacturing and sourcing for the United States and Canada and International operations. Its brands include LITTLEST PET SHOP, MONOPOLY, MY LITTLE PONY, NERF, PLAY-DOH and TRANSFORMERS.