Hasbro (HAS) announced its most recent quarterly financial results on Monday, Oct-17-2016. HAS said it had a profit of $2.03 Earnings per Share for the quarter. The results exceeded Wall Street expectations beating the analyst consensus estimate by $0.29. Analysts had a consensus of $1.74. The company posted revenue of $1679.80 million in the period, compared to analysts expectations of $1552.71 million. HAS’s revenue was up 14.2% compared to the same quarter last year. During the same quarter in the previous year, the company posted $1.58 EPS.
Hasbro closed down -0.46 points or -0.60% at $76.16 with 29,77,594 shares getting traded on Friday. Post opening the session at $77.1, the shares hit an intraday low of $76.14 and an intraday high of $77.9 and the price fluctuated in this range throughout the day.Shares ended Friday session in Red.
Investors should note that on Jul 28, 2016, Hasbro announced a cash dividend of $0.5100. The company’s management has announced Oct 28, 2016 as the ex-dividend date and fixed the record date on Nov 1, 2016. The payable date has been fixed on Nov 15, 2016.
In a different news, on May 31, 2016, Duncan Billing (EVP, Chief Gbl Ops & Bus Dvpmt) sold 3,514 shares at $87.27 per share price. According to the SEC, on May 25, 2016, John Frascotti (President, Hasbro Brands) sold 36,170 shares at $87.00 per share price. On May 24, 2016, Wiebe Tinga (EVP & Chief Commerical Officer) sold 25,000 shares at $85.01 per share price, according to the Form-4 filing with the securities and exchange commission.
Hasbro Inc. (Hasbro) through its wholly owned Hasbro Studios LLC (Hasbro Studios) creates entertainment brand storytelling across mediums including television film and among others. Its brand blueprint involves re-imagining re-inventing and re-igniting its owned and controlled brands and imagining inventing and igniting new brands through toy and game innovation immersive entertainment offerings including television programming and motion pictures and a range of products ranging from traditional to digital. The Company markets its brands under product categories which include boys games girls and preschool toys. The Companys business operations include United States Canada International Entertainment and Licensing. Its global operations include arranging product manufacturing and sourcing for the United States and Canada and International operations. Its brands include LITTLEST PET SHOP MONOPOLY MY LITTLE PONY NERF PLAY-DOH and TRANSFORMERS.